Object Name
Each object has a name that is unique within its sibling family. The object also has a path name
that is unique within the world. The path name includes, besides the object name, the volume
name and the name of all the ancestors, e.g
VolTrafficCross1:TrafficCross1-ControlSignals-Reset
If you want to be more specific and point out an attribute in an object, you add the attribute
name to the object name with a period between, e.g.
VolTrafficCross1:TrafficCross1-ControlSignals-Reset.ActualValue
Also an attribute can have several segments, since an attribute can consist of an object. The
attribute name segments are separated by periods, e.g
VolTrafficCross1:Hydr-Valve.OpenSw.ActualValue