FillLevel


Draw the object with a specified fill color, up to a certain level.

FillLevel draws the original color (or the color determined by other dynamics) up to a certain
border line. On the other side of the borderline the object is drawn with the specified
background color. The position of the borderline is determined from the value of the analog
signal. If the value is less then MinValue, the whole object is drawn with background color.
If the value is greater than MaxValue the object is drawn with the original color.

Direction states the direction of the movement of the borderline. If Direction is Up the border
is move upwards with increasing value, if Down downwards, if Left to the left and if right to
the right.

Attribute                               Description
FillLevel.Attribute                       Signal in the database of type Float32.
FillLevel.BackgroundColor                       Background color.
FillLevel.Direction                       Direction Up, Down, Left or Right.
FillLevel.MinValue                       Min value. When the signal value equals
                      MinValue, the whole object is drawn with
                      background color.
FillLevel.MaxValue                       Max value. When the signal value equals
                      MaxValue, the whole object is drawn with
                      original color.
FillLevel.MinValueAttr                       Signal for minimum value.
FillLevel.MaxValueAttr                       Signal for maximum value.